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Format: XBox 360, PS3, PC, Wii U (Q4 2012)
Release Date: August 14, 2012
Publisher: THQ
Developer: Vigil Games
Price: $59.99
ESRB Rating: M
Darksiders II poises itself as THQ's Final Fantasy. The origin stories of Square's flagship RPG series is a bit confused. Whether it was a last ditch effort for Sakaguchi or Square itself, Final Fantasy was a gamble that paid off well and established a classic video game. In that sense, Darksiders II comes from THQ and Vigil at a point of financial decline to say the least. The industry on the whole is bedeviled with layoffs and studio closures, and yet gamers still get the products they want from people who care very much. There's beauty to the images of Death riding across alien worlds in search of redemption for his brother War. If you have not bought the game by reading this review, you should.
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Death's journey to redeem his brother War demonstrates a natural progression for Darksiders. Hopefully, this is the promise of classic franchise. I'd definitely like to see a game for each of the four horsemen. The talent associated with the project was used effectively and overall the game is a product of care. Perhaps the metaphor of the Apocalypse as it relates to THQ, Vigil and the games industry as a whole is best illustrated through the game's themes and the player's journey. And in the end, Death not only seeks redemption for War, but for us all.
S&S Rating: 9/10