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S&S; Review: Asura's Wrath

Posted on the 21 February 2012 by Sameo452005 @iSamKulii
S&S; Review: Asura's Wrath
Title: Asura's Wrath
Format: PS3, 360,
Release Date: Feb 21, 2012
Publisher: Capcom

Developer: CyberConnect2
Price: $59.99
ESRB Rating: T

After playing through the demo multiple times, I finally manned up and tried the full game of Asura's Wrath.  There are so many games coming out, but somehow this title strays far from the crowd.  I knew after trying the demo, that this was something I have never played before.  This was a new way to interact with a game, and so far, I'm having a blast...
S&S; Review: Asura's Wrath
The game's story spans over 12,000 years, as you follow the intriguing tale of Asura. He is a demi-god that is betrayed by the other deities in the game. He also lost his wife and daughter to the other gods. All you God of War fans know this story plot very well, it is extremely familiar. Only difference is Asura didn't kill his family himself like Kratos did. Asuras awakens many years later to find that the other gods have made things a giant mess. This is the overall gist of the game, and it makes for a great foundation for the game. Graphically, Asura's Wrath is a stunning achievement. The game looks like it was drawn in pen, similar to Street Fighter 4. The comic book style filter brings the game alive, and doesn't disappoint. Each scene just gets more over-the-top as you progress through the 18 episodes. Each stage is also animated beautifully, with great voice overs. Especially Asura himself, the intimidating darkened voice fits him perfectly. I have to mention how over-exaggerated the game looks as well, with swords the size of planets and fingers hovering over Earth.  Overall, the presentation is my favorite aspect of this game. S&S; Review: Asura's Wrath Core Gameplay: Each of these episodes features completely different gameplay, this is one of the reasons I love the game so much. From battling giant turtles and squids, to having confrontations with giant morbidly obese deities on-rail-shooter style. Lets get this out now, Asura's Wrath is mostly cutscene. I don't have a problem with this feature, seeing how I like other games like Heavy Rain and Metal Gear Solid, which are similar in that fact. The game is littered with QTEs, even if you don't smash the correct button, the action keeps going. So if you're not the best QTE guy, the action continuously flows. Most of the time, the action scenes require you to attack and dodge to build up enough rage to enter Burst mode. This usually pushes the game forward at a steady pace. The game isn't very long, actually its pretty short. It barely hits six hours, which I can see a few people might have a problem with. Its not a problem for me, with the condensed first quarter of 2012. S&S; Review: Asura's Wrath Final Thoughts: This game will cast a spell over you, like it did with me.  The cool heavy Japanese theme fits great with Asura, and it adds to the overall atmosphere.  With a superb presentation and  stellar voice overs, the game stands out as one the most visually impressive games to date.  Capcom has been pushing out great games lately, and I can't wait for more games from this established publisher. Final Score = 8.5/10 Email: [email protected] Twitter: @iSamKulii Apps: S&S Reviews on Apple and Android Stores PSNID:sameo45200

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