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S&S; Indie Review: Quiet Please

Posted on the 28 July 2012 by Sameo452005 @iSamKulii
S&S; Indie Review: Quiet Please Title: Quiet, Please!
Format: XBLIG
Release Date: April 12th, 2012
Publisher: Nostatic Software
Developer: Nostatic Software
Price: 80 MS Points
ESRB Rating: Violence=0/3, Sex=0/3, Mature Content=2/3.
What is the number one thing you’d wish to have when you live with a noisy family? Exactly. Some peace and quiet. Quiet, Please becomes somewhat of an excitement, as you wonder repeatedly around your rather frantic household. A 16-Bit puzzle game may sound intriguing, but don’t let the small amount of puzzles fool you. This puzzle game will be sure to make use of its replay value.
PRESENTATION, SOUND AND ART: S&S; Indie Review: Quiet Please Quiet, please! as a game is very classic to its nature of a16-bit proportion. While playing the game I found myself recollecting on old memories of 16-bit adventure games, and that style that we all have come to love back during those good old days. Classic as the presentation is, Quiet, Please presents itself as a cartoony game, giving itself that feel of an arcade game while also maintaining that home console feel as well.
Quiet, Please opens up with an unknown young girl riding the school bus back home. You play as this little girl of which her and her families identity is never dished out through out the game. As you begin the game you’ll notice scenario around you. Right from the get-go you begin your journey to make your place quiet. Moving forward your character starts to divulge text bubbles, giving small hints on what to do as you pass other NPCs. Entering the house you will find it extremely loud and noisy with her father blasting the TV’s volume, and her mother talking up a storm, things at this little girls house really do need to be quiet. As you progress though out each puzzle, the presentation of characters and environment will stay the same. Only minor changes are noticed as you progress. To complete a scenario you must interact with it through different objects dished out around the house. Objects like vases can be filled with water, in turn using them to sabotage different object around the house. Although this seems fun, it can get pretty old pretty fast.    
16-Bit games now a days are remembered for their altering and mesmerizing 2D bit music. Quiet, Please unfortunately does not have a soundtrack to the game, making this puzzle game a little less exciting. The only sounds you’ll get from this game are the repeated sounds of the annoying objects that you’ll have to interact with in order to change or completely stop their echoing. Even without a soundtrack, Quiet, Please still makes it fun play through the game. Must be warned that the cat upstairs will drive you insane! S&S; Indie Review: Quiet Please Gameplay: As a game, much cannot be said about Quiet, Please. A small game of this scale is only accountable for its puzzles that make the game more tempting as each puzzle is figured out. Applying you best common sense to this game is not the bet tool when trying to figure out the puzzles. As with all puzzle games, progressing requires more patience, and boy do you need patience in this game. I love puzzle games but when some things seem to appear impossible, then I start to loose my interest in the game. At times while playing Quiet, Please I felt myself trying all the available options in order to make an object stay quiet. Some of the options made no since. One object wanted me to short out the TV antenna on top of the roof. To my common knowledge I thought that applying water to the antenna would most defiantly short it out but apparently not. Minor interactions like these are what makes the game frustrating as times, trying all the options seem to sound like a cheat way, but more then often you will find yourself doing it anyway.
Mechanically the game functions fine. Only using the thumb stick and two buttons, X and A, to play the game makes this game relatively straightforward to play. Quiet please did not present itself with any hiccups or bugs. Playing the game non-stop, I found it to be a smooth gameplay throughout.
Final Thoughts: S&S; Indie Review: Quiet Please
Quiet, Please! Is a fun puzzle game that brings and creates a lot of though process to each scenario. While more then often you’ll find yourself pacing back and forth, it still is something to try even if you are the impatient one. And as impatient as I am, thank god it was only a small house and not a huge five-story mansion, cause I’m pretty sure this review would be dramatically different if that were the case. For 80 MS points this game is only worth it for the puzzle friendly person.               S&S Rating: 7/10                                                  Email: [email protected]                                                                                                   Twitter: @Anci3ntapp1e

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