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Ready At Dawn Defends QTEs In The Order 1886

Posted on the 29 June 2014 by Sameo452005 @iSamKulii
Ready At Dawn Defends QTEs In The Order 1886
One of the general criticisms that The Order: 1886 has been facing is the inclusion of quick time events, a gameplay mechanic that many gamers have grown weary of.  The devs have now explained what they will be doing with QTE's in The Order, and how it won't get repetitive.
“I don’t have a specific answer to that, but once every 3-4 minutes?…No! As much as necessary,” assures Ready at Dawn's Marc Turndorf . ” There are many kinds of QTEs. There are really compelling ones at the end of a boss battle or just a melee encounter which makes it more gratifying and gives it some branches which are really fun.”
“Then there are some little things like opening a door and things like that. There are plenty in the game, as many as necessary but we don’t go crazy like “Oh! It’s been 4 minutes, we don’t have a QTE, we need a QTE, ahh! What are we gonna do?!” It’s not like that. We tried to place them in compelling manners that users can really enjoy,” he said to GamingBolt.
The Order releases in February 2015.  

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