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Io-Interactive Details the Next Hitman Game in An Open Letter to Fans

Posted on the 18 January 2014 by Nrjperera @nrjperera

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“The game concentrates on the core Hitman fantasy of using a wide range of tools to take out a diverse group of targets across expansive, exotic locations around the world. We are building this game on the backbone of the Glacier 2 engine, using the best parts and what we have learnt through Hitman: Absolution and drawing inspiration from past titles like Contracts and Blood Money to fulfil the core Hitman fantasy. That means we’re packing in an extreme level of detail on the largest levels we have ever built for a Hitman game. We’ve adopted an open, non-linear level design approach to the game, ensuring the game will play out across huge, checkpoint-free, sandbox levels. Our aim is to create living, breathing and believable levels which will allow gamers to play around with the AI to create those unique moments every fan of the Hitman franchise loves,” Io-Interactive stated on its’ website.

Io-Interactive also mentioned in the letter that they are getting rid of 47’s magic pockets. The controversial feature received negative reaction from the fans when it was introduced in Hitman: Absolution. The company promises to reveal more details as they get ” further into 2014,” so I guess we can expect a 2015 release for the game.

Are you excited about this game as I am?


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