Gaming Magazine
Elder Scrolls Online PS4 & Xbox One Delayed Six Months
Posted on the 08 May 2014 by Sameo452005 @iSamKuliiThe Elder Scrolls Online has been delayed on PS4 and Xbox One, Bethesda has confirmed.
An FAQ read posted and then delated earlier this morning read:”The Elder Scrolls Online officially launched on April 4, 2014 on PC and Mac. While it has become clear that our planned June release of the console versions isn’t going to be possible, we have made great progress, we have concluded that we’ll need about six more months to ensure we deliver the experience our fans expect and deserve. For additional information on the delay, please see this blog post.”
The link at the end and the text have since been removed, and this Reddit thread dedicated to the matter suggests that Bethesda is deleting the posts and banning the accounts of users spreading the text in what appears to be a wave of damage limitation.
Bethesda has since confirmed the delay, and sent VG247 the following statement:
“We’ve been grateful to our fans for the wonderful response to our recent launch of The Elder Scrolls Online for PC/Mac, but we know many of you are eagerly waiting to play the game on the PlayStation 4 and Xbox One, reads the statement.
“We continue to work on the console versions of ESO, and game development has been progressing steadily, but we are still working to solve a series of unique problems specific to those platforms. Integrating our systems with each console manufacturer’s networks — which are both different from the PC/Mac system as well as different from each other—has been a challenging process.
“It has become clear that our planned June release of the console versions isn’t going to be possible. Though we have made great progress, we have concluded that we’ll need about six months to ensure we deliver the experience our fans expect and deserve.”
Bethesda has said it plans to make the delay “up to our fans,” through specific agreement with Sony and Microsoft.