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Dragon Age: Inquisition Started as a Multiplayer-only Project
Posted on the 19 November 2014 by Sameo452005 @iSamKuliiDragon Age: Inquisition, the great new epic RPG from Bioware, actually started development as a multiplayer suite prototype.
Speaking to GamesIndustry, BioWare’s Mark Darrah explained that when BioWare first started working with the Frostbite engine, it built a multiplayer prototype.
“We actually had a project code-named Blackfoot which was the first game we had that was looking at Frostbite. It was a Dragon Age game, multiplayer only, that was in development before Dragon Age 2 came out,” he said.
The tech BioWare built for this prototype was later recycled.
“That became the core of what became Dragon Age Inquisition, the techlines, more than any of the development, so we’ve actually been looking at this a long time,” Darrah continued.
And, as Darrah pointed out, RPGs began as multiplayer games.
“At its roots, role-playing is a multiplayer experience. It’s sitting at a table with your friends and playing a pen and paper experience,” Darrah said.
“It’s been a single player experience on computers for a long time, but Baldur’s Gate had multiplayer co-op through the story. This is an attempt to get that feeling back, something you can do, get a fantasy experience, but much more bite-size.”
Inquisition is out now in North America on PC, PlayStation 3, PS4, Xbox 360 and Xbox One, and hits Europe on November 20.