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Dev on C4 Engine’s PS4 Exclusivity: Microsoft Never Responded With Slightest Bit of Professionalism

Posted on the 02 March 2014 by Sameo452005 @iSamKulii
Dev on C4 Engine’s PS4 Exclusivity: Microsoft Never Responded With Slightest Bit of Professionalism
With the introduction of new consoles, many developers have started to work on specific engines, and it sounds like Sony is a bit more lenient towards developers who're developing these engines.    According to Founder, President, and Chief Technology Officer of Terathon Software Eric Lengyel, Microsoft doesn't exactly feel the same.
GamingBolt asked Lengyel about his thoughts on the PS4 in comparison to the Xbox One, and why the engine was only exclusive to the former. Lengyel responded that, “Sony made a lot of good decisions when it comes to the technical design of the PS4. It’s awesome to have a fast, featured-packed GPU that can access a huge amount of fast memory. The Xbox One isn’t a whole lot different, but the slower memory and the irritation of still having something like eSRAM are disappointing.
“C4 is currently exclusive to the PS4 for the sole reason that Sony was much more cooperative than Microsoft when we were first exploring conversion to next-gen consoles. Sony treated us with respect and made sure that we had everything we needed to get C4 running on the PS4. Microsoft did not respond to us in any way that included the slightest bit of professionalism, and that’s just one more thing to throw onto the pile of PR missteps surrounding the Xbox One.”

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