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Beatshapers on PS4′s 8GB GDDR5 RAM: ‘We Absolutely Love It’

Posted on the 05 March 2014 by Sameo452005 @iSamKulii
Beatshapers on PS4′s 8GB GDDR5 RAM: ‘We Absolutely Love It’
Ready To Run is an upcoming RC car racing game that is under development at the Ukraine based studio, Beatshapers. GamingBolt recently had a chance to chat with Alexey Menshikov who is the CEO of Beatshapers, where is discussed the advantages of developing on the PS4.
Ready To Run is a timed PS4 exclusive and even though it won’t be the most advanced game out there, there is no doubt that the console’s architecture has made life easier for Beatshapers. When asked what kind of development advantages does the super fast GDDR5 memory of the PS4 brings, he replied with the following:
“We totally love it. Having huge amounts of RAM gave us an opportunity to reduce load times – the game loads very fast. Also with this horsepower we have on PS4, we now have more physics effects, more cars on tracks,” he said.
The site also asked him whether there are any plans to bring the game to Xbox One, he said: “Well, it’s a timed exclusive on the PS4. We are still talking with Microsoft for Xbox One as we don’t have devkits yet. We hope to know more after GDC.”

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