Gaming Magazine
The Assassin's Creed games have always had a big RPG element implemented into the games, and AC: Unity will be no different.
“First of all, the skill tree will reinforce the way the player plays the game. The skills the player will choose will define the path and the style of the avatar. And if the player plays with friends, he will be able to choose complementary skills. If, for example, I am the stealth player, I will choose skills and equipment that will fit this mission,” Alex Amancio, the game’s creative director said to GamingBolt.
“On the opposite, if your friend is specialized in combat, he will choose stronger weapons and armors. All in all, the player will be able to choose between three specialties: stealth, combat and navigation.” Assassin’s Creed Unity is due this October for the PlayStation 4, Xbox One and PC.