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Advanced Warfare: Lead Character Voiced by Troy Baker, Tons More Info Revealed

Posted on the 05 May 2014 by Sameo452005 @iSamKulii
Advanced Warfare: lead character voiced by Troy Baker, tons more info revealed
Call of Duty: Advanced Warfare was featured in the latest issue of Game Informer. The magazine had a 12-page feature filled to the brim with all-new information.  
The details were picked up from the June issue, courtesy of Gamespot.
The game will be running on a new engine and will have a co-op mode of some type, though they’re not talking about it at this time.
Let’s talk about the story first, the story is set in year 2054 and revolves around an event that Sledgehammer co-founder Michael Condrey describes as a “global 9/11,” the event affected several major cities around the world and a terrorist organization by the name of KVA is behind it.
You’ll be playing as Private Mitchell -voiced by Troy Baker, who starts the game as a US Marine and is later asked by Will Irons, the son of Jonathan Irons -voiced by Kevin Spacey, the CEO of Atlas Corporation, to join his father’s PMC. Mitchell gets to wear the exoskeleton suit upon accepting the job. Mitchell will also be the only protagonist in the game, he will not speak during gameplay, only during cut-scenes.
The Sledgehammer Games-developed Advanced Warfare is the first game created with three-year development cycle in the series, according to the firm, and features all-new, exoskeleton gameplay mechanics touting a “new vision” for the franchise.
“We’ve made several key decisions with an eye towards creative excellence on Call of Duty: Advanced Warfare,” said Activision CEO Eric Hirshberg. “We’ve really approached this game differently. This is our first three-year development cycle. It’s our first time with Sledgehammer Games at the creative helm. And we’re shaking up the formula in several ways.
“New core gameplay mechanics with the exoskeleton suit. A riveting new story. An iconic new character played by one of the world’s best actors in Kevin Spacey. We’re having a lot of fun making this game, and we think the world is going to have even more fun playing it.”
An Advanced World:
  • Call of Duty: Advanced Warfare takes place in a plausible future in which technological progress and today’s military practices have converged with powerful consequences.
  • In this carefully researched and crafted vision of the future, Private Military Corporations (PMCs) have become the dominant armed forces for countless nations outsourcing their military needs, redrawing borders and rewriting the rules of war.
  • And Jonathan Irons, the founder and president of the world’s largest PMC – Atlas Corporation – is at the center of it all.
An Advanced Soldier:
  • Powerful exoskeletons evolve every aspect of a soldier’s battle readiness, enabling combatants to deploy with an advanced lethality and eliminating the need for specialization.
  • The introduction of this gameplay mechanic delivers enhanced player movement and verticality through boost jumps and grappling, covert cloaking abilities, and biomechanics that provide unparalleled strength, awareness, endurance, and speed.
  • With the advent of the exoskeleton and newly advanced armor and weaponry, every soldier commands tactical freedom in any terrain unlike ever before, fundamentally changing the way gamers play Call of Duty across all modes.
An Advanced Arsenal:
  • Harnessing the power of next-gen platforms, Call of Duty: Advanced Warfare brings players into the battlegrounds of the future by boasting a new hi-tech, advanced arsenal and ability set, arming players with all-new equipment, technology, perks, and vehicles like hoverbikes and highly specialized drones.
  • Players can also choose between standard ammunition and an all-new class of directed-energy weaponry that enables totally new gameplay dynamics.
  • And with exoskeletons delivering a massive force multiplier and unprecedented tactical freedom, Call of Duty: Advanced Warfare evolves every firefight.
The game releases this November.  

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