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Tiles Combos Make Your Loop Easier in Loop Hero

Posted on the 23 December 2021 by Mejoress

Last Updated on 23 December, 2021

Tiles Combos make your loop easier in Loop Hero – Blood Path, Count’s land, Town, Mountain peak, Burned Forest…

In this article you could find some combinations to play easy without burn your brain.

Tiles Combos make your loop easier in Loop Hero. You must consider how cards can combine to make better strategies

Tiles Combos make your loop easier – Blood Path

Place two Battlefields cards close together so their blue area of effect overlaps. Then Blood Clot spawn every 4 days. They contribute to your loot hoarding in every loop due to they area weak, so easy to defeat them. Two more chests will spawn.

Count’s Land

The Village Card can place it next to a Vampire mansion. You will lose the healing effect of Village, and in each loop 4 ghouls will spawn. After 3 loops it will turn to a Count’s Land

Town

Upgrading Gymnasium unlocks Suburbs card. Placing five of them in a cross-shape will create a Town and increase the experience gained from killing enemies by 2

Empty Treasury: For bad equipment and cards, the best card is the Treasury. It will provide you with a random resource after placing anything on an adjacent tile. If you fill up all the 8 tiles around the Treasury, it becomes an Empty Treasury and gives you a lot of bonus resources. But gargoyles will start to spawn every 3 days.

Mountain Peak

Placing 9 rocks or mountains in a 3×3 square formation =  Mountain Peak. It grants you +120 HP and +5 additional HP for every adjacent mountain/rock tile. But harpy will spawn every 2 days > 10 rocks or mountains, a Goblin Camp will appear

Burned Forest

Requieres Forest and Thicket cards. The Burned Forest gives you 0.5 extra magic damage per arson.

Hungry Grove

Obliviate a Grove, you will get a Hungry Grove. It has a skill that instantly devours enemies under 20% HP.

Oasis

Oasis could be one of the best, cause have more good benefits than negatives Place a river card next to sand, and you will get an Oasis.

Effect: decreases our hero’s attack speed by 1% but also decreases all other creatures’ attack speed by 2%. Enemies take the worst.

Blooming Meadow

Meadow next to any card except itself becomes a Blooming Meadow. The skill of the card is to recover 3 HP each day.

Find other articles about Loop Hero in the following links:

The Rogue Guide

Combos & Cards

Resources Guide

Drops: Items & Cards

The Maze of Memories

Necromancer´s Guide

Camp Buildings

Health Potions


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