Released in November 2019 and exclusively playable solo, "Star Wars - Jedi Fallen Order" is a huge success for its publisher Electronic Arts. Its CEO has confirmed that this is the first part of a franchise in the making.
Electronic Arts / Respawn Entertainment Released in November 2019, Star Wars - Jedi Fallen Order, developed by the studio Respawn Entertainment, was a big success. We also told you here all the good that we thought. If its publisher, Electronic Arts, trusted the talented teams of the studio led by Vince Zampella, its CEO, and its Game Director Stieg Asmussen, to whom we must remember the extraordinary God of War III, its success is all the more deserved because it goes against the logic adopted by EA in recent years, the Game as a Service. Here, no multiplayer components, no loot box, an exclusively solo game.
The CEO of Electronic Arts, Andrew Wilson, in any case does not dry up praise for the game. "Star Wars - Jedi Fallen Order is one of the greatest successes of recent years. Over 10 million players have launched the game since its release; a rare success for a first title in a brand new franchise" he said on May 5 during a Conf - Call with investors, according to information reported by the site NME.
As a reminder, Star Wars - Jedi Fallen Order places players in control of a young Jedi apprentice by the name of Cal Kestis (who has the features of actor Cameron Monaghan), who survived Order 66, the secret order given by the Emperor to eliminate all the Jedi. While having to collect the pieces of Cal's broken past to complete his training and learn to master the lightsaber, players will also have to be careful to stay one step ahead of the Empire and its merciless Inquisitors, sent in its pursuit. .
If you played Jedi Fallen Order, what did you think? Interested in a suite?
Below, the game launch trailer.
