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Roblox Sorcery Controls Guide

Posted on the 30 September 2024 by Mejoress

Last Updated on 30 September, 2024

This is Sorcery, and it’s a really harsh game. Maybe you’re regretting skipping the tutorial since you don’t know how to draw your sword.

Perhaps there’s anything you need to review. Perhaps you’re on a mission to retrieve hostages and you’re having the hardest time figuring out how to carry prisoners. Whatever it is, you can get all the keybinding information you want in our guide to Sorcery controls.

Sorcery has a free week right now on Roblox. While you’re here, consider reading our Sorcery Codes guide if you want some free rewards to help you make the most of the week.

Roblox Sorcery Controls Guide

Okay, let’s talk about the controls.

Sorcery Keybinds

We’ve broken this up into separate parts based on what you’re attempting to achieve.

Movement

Controls linked to going around the world.

  • WASD – Movement
  • Space – Jump
  • Space (Twice) – Double Jump
  • Space (Again Wall) – Wall Hop
  • Space (Against Wall) (Hold) – Wall Run
  • Shift (Hold) – Sprint
  • Q -Dash
  • M2 (While Dashing) – Dash Cancel
  • Ctrl – Crouch

Combat

Controls connected to armed combat.

  • M1 – Basic Melee
  • R – Heavy Attack
  • F – Block
  • T – Draw Weapon (If you hold one.)
  • M1 + Ctrl – Uppercut
  • M1 + Space – Aerial Attack

Other Controls

Anything that doesn’t come within the other two categories.

  • E – Charge Cursed Energy
  • E + N – Cursed Sense (If you’re having trouble with this, try pressing N immediately after striking E as opposed to hitting both at once.)
  • V – Carry (Used in missions to recover hostages.)
  • N – Revive Player
  • G – Interact with NPCs.

What About Touchscreens And Controllers?

To the best of our knowledge, Sorcery is not currently supported for console or touchscreen users; at this time, the keyboard is the only completely usable control method. Remember that Sorcery is still in its early stages and you shouldn’t give up just yet.

Keep an eye on the game’s official channels for updates as other control schemes could be put into the future. In addition, we will update this page as soon as we become aware of any significant changes.


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