Last Updated on 27 December, 2021
Roblox Camera Controls – All the camera options and built-in options for configuring the game’s camera explained
Roblox Camera Controls – Full List
These are all the controls:
- WASD: Move the camera
- E: Raise camera up
- Q: Lower camera down
- Shift: Move camera slower
- Right Mouse Button (Hold and Drag mouse): Turn Camera
- Mouse Scroll Wheel: Zoom camera in or out
- F: Focus on selected object
As you can see, there are not too many options with the controls, but if you need more you should look at the configuration section, which we provide below
Roblox Camera Controls – Settings
Configure the settings with Roblox Studio:
- Explorer Windows > StarterPlayer
- Properties window > Scroll Down > Camera section
Info about all the camera settings options
Camera Max and Min Zoom Distance
There are x2 Zoom Distance options
- CameraMaxZoomDistance: in respect to the player character, default value = 300
- CameraMaxZoomDistance: in respect to the player character, default value = 0.5
Camera Mode
There are x2 Camera mode options
- Classic: zoom in and out and rotate the camera around the player
- LockFirstPerson: first-person mode
Oclusion Mode
There are x2 Oclusion mode options
- Zoom: f the player’s character moves behind an object with Transparency lower than 0.25, the camera zooms in very close to the character
- Invisicam: If the character moves behind an object (opaque or transparent), the camera remains in position but the object becomes semi-transparent
Movement Mode
There are x3 movement mode options
- Classic: The camera remains at its zoom distance between the player’s view and their character
- Follow: the camera will rotate to face the player’s character if it’s moving
- Orbital: The camera remains at its zoom distance and tracks the character as it moves around the world
- User choice: Allows players to choose their desired camera movement mode from the in-game Settings menu
Between the controls and the settings you should have everything covered. But of course you can script your own camera system, although that already requires advanced knowledge