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Marvel Rivals: How to Slow Walk on PC

Posted on the 14 February 2025 by Mejoress

Last Updated on 15 February, 2025

Ever wondered how to slow walk on PC in Marvel Rivals? Movement is key in any shooter, and sometimes, a slow and steady approach gives you the edge. Whether you’re sneaking up on enemies or controlling your positioning, mastering this technique can improve your gameplay.

Unlike sprinting, it requires precise control of your movement input. This guide will show you exactly how to do it, whether you’re using a keyboard or a controller. 

How to Slow Walk in Marvel Rivals

If you’re using a controller on a PC, slow walking is simple:

  1. Lightly push the joystick forward – Instead of pressing it all the way, gently tilt it to control your movement speed.
  2. Adjust your movement direction – You can slow walk in all directions, including left, right, and backward, by tilting the joystick slightly.
  3. Practice consistency – If you push too hard, your character will move at a normal speed, so maintaining a light touch is important.

While this technique works best with a controller, players using a keyboard and mouse may not have a built-in slow walk function. The game’s movement system mainly relies on full-speed movement, but controller users have more flexibility in adjusting their walking speed.

Why Use Slow Walking?

  • Better movement control – Slow walking helps you navigate small platforms or tricky areas without making sudden movements.
  • Smoother aiming while moving – If you need to adjust your position while keeping your aim steady, slow walking prevents jerky motions.
  • Cinematic feel – Some players enjoy slow walking for immersion, making their characters look more natural in specific situations.

Final Thoughts

In conclusion, knowing how to slow walk on PC in Marvel Rivals can really change how you approach the game. Whether you are sneaking up on an opponent or just taking your time to explore, mastering this skill gives you more control. As you practice, you’ll find yourself becoming more comfortable with this technique, and it will soon be a part of your regular gameplay. 


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