Last Updated on 20 July, 2022
How to Evolve Bracelet in Vampire Survivors – Evolution Steps, Tips that will help you, and our opinion of the Bracelet, Bi-Bracelet and Tri-Bracelet
Check here other Evolutions & the Upgrade guide
How to Evolve Bracelet in Vampire Survivors – Steps
Evolving Bracelet is quite simple, there are 4 steps in total:
- Unlock Bracelet by unlocking Gyorunton (survive 15 minutes in Boss Rash with only 1 active weapon)
- Get the Bracelet weapon to Level 6
- Does not require any passive item
- Collect a rare enemy’s chest that spawns once the counter gets to 10:00 (survive for at least 10 minutes)
Evolving Bi-Bracelet is quite simple, there are 4 steps in total:
- Unlock Bi-Bracelet by evolving Bracelet
- Get the Bi-Bracelet weapon to Level 6
- Does not require any passive item
- Collect a rare enemy’s chest that spawns once the counter gets to 10:00 (survive for at least 10 minutes)
Bracelet Evolution Recipe > Bracelet > Bi-Bracelet > Tri-Bracelet
Tips to achieve evolution
- Affected by Area and Duration
- Affected by Might, Area, Duration, and Speed
- Indirectly affected by bonuses to Might, Area, Duration, and Speed
- Indirectly affected by bonuses to Speed
- Also Indirectly affected by bonuses to Amount
- Indirectly affected by bonuses to Duration
- Indirectly affected by bonuses to Area
- Also Indirectly affected by bonuses to Might and Cooldown
How to Evolve Bracelet in Vampire Survivors – Levels
Boosts by levels of the Bracelet:
- 1st Level: Fires three projectiles at a random enemy
- 2nd Level: +10 Base Damage
- 3rd Level: Passes through 1 more enemy
- 4th Level: +1 Projectile & +10% Base Area
- 5th Level: Passes through 1 more enemy
- 6th Level: +10 Base Damage
At max Level Bracelet will have +20 Base Damage, +2 Pierce, +1 Amount, and +10% Area.
Boosts by levels of the Bi-Bracelet:
- 1st Level: Fires three projectiles at a random enemy
- 2nd Level: Passes through 1 more enemy.
- 3rd Level: Fires 1 more projectile. Base area up by 10%.
- 4th Level: Cooldown reduced by 0.2 seconds. Effect lasts 0.2 seconds longer.
- 5th Level: Fires 1 more projectile. Base area up by 10%.
- 6th Level: Passes through 1 more enemy.
At max Level Bracelet will have +2 Pierce, +2 Amount, +20% Area, -0.2 Cooldown, and 0.2 seconds to Duration.
Boosts by levels of the Tri-Bracelet:
- 1st Level: Fires three projectiles at a random enemy
- 2nd Level: Fires 1 more projectile. Base area up by 10%.
- 3rd Level: Cooldown reduced by 0.2 seconds. Effect lasts 0.2 seconds longer.
- 4th Level: Base damage up by 20. Fires 1 more projectile.
- 5th Level: Cooldown reduced by 0.2 seconds. Effect lasts 0.2 seconds longer.
- 6th Level: Fires 1 more projectile. Base area up by 10%.
At max Level Bracelet will have +3 Amount, +20% Area, -0.4 Cooldown, 0.4 seconds to Duration, and +20 Base Damage.