Last Updated on 14 February, 2022
Dead Cells Biomes Map – Version 2.7 – The best updated HQ map with all the details you can find for the Playdigious game
Dead Cells Biomes Map – Version 2.7
Click on the map to enlarge, and then click again to zoom. The map is very large, but it’s in HQ, so you won’t have a problem seeing even the smallest detail
Dead Cells Biomes Map – Biomes
First Stages Biomes
Prisoners’ Quarters Biome Map
- Enemies: Zombies, Shieldbearers, Grenadiers, Undead Archers
- Rancid Rats, Knife Throwers (replaces Undead Archers), Oven Knights
- Inquisitors, Demolishers
- Rampagers
- Failed Experiments
- Exits: Promenade of the Condemned
- Toxic Sewers
- Dilapidated Arboretum
Second Stages Biomes
Promenade of the Condemned
- Enemies: Zombies, Grenadiers, Runners, Bats, Protectors
- Kamikazes
- Dark Trackers
- Bombardiers (Replaces Grenadiers)
- Failed Experiments (Replaces Dark Trackers)
- Exits: Ramparts
- Prison Depths
- Ossuary
- Morass of the Banished
Toxic Sewers
- Enemies: Zombies, Scorpions, Disgusting Worms, Undead Archers, Kamikazes, Rancid Rats
- Grenadiers (Replaces Undead Archers)
- Buzzcutters
- Rampagers (Replaces Zombies)
- Festering Zombies (Replaces Grenadiers), Corpse Worms (spawned from Festering Zombies)
- Exits: Ramparts
- Corrupted Prison
- Ancient Sewers
Dilapidated Arboretum
- Enemies: Yeeters, Jerkshrooms, Thornies, Zombies, Bats
- Impalers
- Kamikazes (Replaces Bats)
- Rampagers (Replaces Zombies)
- Buzzcutters
- Exits: Morass of the Banished, Ramparts
- Prison Depths
Prison Depths
- Enemies: Zombies, Undead Archers, Slashers, Maskers, Hammers, Sewer Flies (spawned from Hammers), Kamikazes, Lacerators
- Knife Throwers (Replaces Undead Archers)
- Rampagers (Replaces Zombies)
- Exits: Ossuary, Morass of the Banished
- Ancient Sewers
Corrupted Prison
- Enemies: Slammers, Shockers, Bats, Grenadiers, Zombies, Rancid Rats, Toxic Miasmas
- Protectors (Replaces Shockers)
- Weirded Warriors, Dark Trackers (Replaces Zombies)
- Inquisitors (Replaces Grenadiers)
- Bombers (Replaces Dark Trackers)
- Exits: Ancient Sewers
- Ramparts
Third Stages Biomes
Ramparts
- Enemies: Zombies, Undead Archers, Buzzcutters, Inquisitors, Sweepers, Shieldbearers
- Weirded Warriors, Slashers, Demolishers (replaces Undead Archers)
- Oven Knights (Replaces Shieldbearers)
- Rampagers (Replaces Zombies)
- Cannibals (Replaces Slashers)
- Exits: Black Bridge
- Insufferable Crypt
Ancient Sewers
- Enemies: Zombies, Festering Zombies, Corpse Worms (spawned from Festering Zombies), Shieldbearers, Disgusting Worms, Kamikazes, Impalers, Sewer’s Tentacles
- Failed Experiments (Replaces Zombies)
- Exit: Insufferable Crypt
Ossuary
- Enemies: Zombies, Grenadiers, Slashers, Shockers, Thornies, Spawners, Corpse Juices (spawned from Spawners)
- Inquisitors
- Bombers (Replaces Grenadiers)
- Dark Trackers (Replaces Zombies)
- Bombardiers (Replaces Bombers)
- Exit: Black Bridge
Morass of the Banished
- Enemies: Banished, Blowgunners, Giant Ticks,TBS Weaver Worms, Cleavers, Slashers
- Dark Trackers
- Rampagers (Replaces Dark Trackers)
- Maskers
- Exit: Nest
First Bosses
Black Bridge
- Exits: Stilt Village, Fractured Shrines
- Slumbering Sanctuary
Insufferable Crypt
- Exits: Slumbering Sanctuary
- Graveyard
Nest
- Exits: Stilt Village, Fractured Shrines
- Graveyard
Fourth Stages Dead Cells Biomes Map
Stilt Village
- Enemies: Festering Zombies, Corpse Worms (spawned from Festering Zombies), Weaver Worms, Pirate Captains, Zombies, Kamikazes, Weirded Warriors
- Demolishers
- Bombers
- Rampagers (Replaces Zombies)
- Failed Experiments
- Exits: Clock Tower, Undying Shores (requires reaching the Undying Shores from the Fractured Shrines with the Cultist Outfit at least once)
- Forgotten Sepulcher
Slumbering Sanctuary
- Enemies:
- Before activating AT switch: Zombies, Catchers, Maskers, Casters
- Cannibals
- After activating AT switch: Grenadiers, Inquisitors, Protectors, Kamikazes, Golems, Oven Knights, Dancers
- Bombardiers (Replaces Grenadiers)
- Rampagers
- Demons (Replaces Inquisitors)
- Before activating AT switch: Zombies, Catchers, Maskers, Casters
- Exits: Clock Tower, Forgotten Sepulcher
- CavernRotG (The GiantRotG has to have been killed at least once)
Graveyard
- Enemies: Swarm Zombies, Corpse Flies (spawned from Swarm Zombies), Inquisitors, Catchers, Bats, Kamikazes, Maskers, Rancid Rats
- Protectors
- Bombers (Replaces Bats)
- Cannibals
- Exits: Forgotten Sepulcher, Cavern (requires the Cavern Key on first exit), Undying ShoresFF
Fractured Shrines
- Enemies: Myopic Crows, Stone Wardens, Cold Blooded Guardians,FF Slashers, inquisitors, Zombies, Grenadiers, Undead Archers
- Shockers
- Bombardiers (Replaces Grenadiers)
- Bombers (Replaces Zombies)
- Catchers (Replaces Undead Archers)
- Exits: Undying ShoresFF (requires the Cultist Outfit on first exit), Clock Tower
- Forgotten Sepulcher (in the passage to the Clock Tower)
Other Dead Cells guides:
Other Maps:
- 7 Days to Die Navezgane
- Afterinfection
- Rain World
- Generation Zero
- Sands of Salzaar