The first PBT implementation uses the BEAN Chip, which is a physical cryptographic chip that makes its own asymmetric key pair.
Because of PBT, the hardware can make a new experience called “scan-to-own.”
There are currently digital tokens that represent real items, but after the mint, the two are usually kept separate.
PBT is a standard that enables decentralised authentication and on-chain ownership lineage tracking of physical objects without the need for a central server.
In the event that the initial owner chooses to sell or give the physical object to a new owner, the latter will be able to “scan-to-own” the same object. As a result, a centralized transfer of the PBT from the original owner to the new owner will be conceivable.
In able to reach physical drops, tokens that are saved digitally are now being used. And right now, with the aid of PBTs, we’re able to fully realize the potential of utilising actual physical things to produce digital experiences. A brand-new period of experiences and stories officially begins today.
Developers utilise PBT to start working at pbt.io. This is where you can find the EIP submission, the technical documentation, and the open source GitHub repository.
With PBT, brands can tell their stories in a different way. As such a holder, you can add both digital and real items to your collection, trade authenticated items, or go on real-world quests.
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