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Armored Kill - Upcoming Fixes, No Need to Update!

Posted on the 12 September 2012 by Theoneandonly @battlecomm
September 10, 2012 Gustav Halling wrote a post on his blog that there is an update coming soon.
He wrote:
Tomorrow we finally open up the flood gates and releases BF3: Armored  Kill for PC and Xbox360 Premium player!
We have gotten some really great feedback from PS3 owners and awesome reviews. There are also a few minor things to fix and feedback which I wanted to address now to inform everyone we are on it and will update them as soon as possible.
These updates are expected to go live either late this week (Thursday/Friday) or early next week (Monday/Tuesday) for all platforms. Its to early to say when yet.
Here you have the changes done:

List of things we are fixing / tweaking:

Mobile Artillery
The Mobile artillery’s “Proximity Defense” unlock is causing players to “suicide” when being used in both vehicles with higher reprorate in the US HIMARS.

Gunship in Rush
Defenders have been having a hard time winning the last week and we are making tweaks to even out the battlefield =)
The Gunship will respawn after 90 seconds instead of 60 seconds in Rush after being destroyed.

Alborz Mountains Conquest Large (PC only)
On conquest large there is a bug where the Russian attack helicopter doesn’t show up in the spawn menu.
It is however spawned in so either drive down to it or use a airplane as a “spawner” closer to it.
There is also some other info i want to make sure is out there:
OBS – This is a server side update, players don’t need to update anything!
Have fun, remember to share and comment if you found this helpful!

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