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Resident Evil: Retribution (2012)

Posted on the 12 December 2012 by Flyboysteve87 @antifilmschool

Resident Evil: Retribution (2012)

by Craig Thomas

I have a confession. The Resident Evil movies fascinate me. Now, I am not saying they are good. In fact, they are terrible in every single regard. Yet they are massive, massive hits. That shouldn’t be too surprising, seeing as they have an in-built and continually regenerating fan-base (the sixth installment of the computer game franchise came out this year). Even so, after four of the things you would have thought people would have caught on.

But I am part of the problem. I have seen all of them. Without doubt, each one should have been a nail in the career of Paul W. S. Anderson. In fact, they’re just the opposite, whatever that is symbolized by. Let me make it clear for those who don’t know:

He is a terrible film-maker.

By now you might have guessed that I do not like the work of Paul W. S. Anderson, or of the Resident Evil films. You would be correct. Yet I cannot look away. In fact, I go hunting them out, similar to the sexual deviants looking for car crashes in David Cronenberg’s brilliantly twisted adaptation of the J. G. Ballard novel, Crash. I am like that. But without the sexual deviancy, obviously.

If you have ever seen one of his films, you would know that, unlike his (not really) namesake, Paul Thomas Anderson, he does not know how to deal with actors. Whilst the latter can get a great performance of out pretty much anyone, getting someone to “phone it in” in Resident Evil would be something of an achievement.

But there is something about the Resident Evil franchise and the influence of Paul W. S. Anderson that makes the whole experience poisonous to the creative spirit. It’s bizarre, because at times it is less convincing than watching the CGI cut-scenes from when the game was first released back in 1996. It’s like he has tried to transpose directly from the game to the screen.

Perhaps it is all down to the writing, which is abhorrent. The dialog is clunky and patronizing, and everything in the relatively straight-forward plot is explained, often twice. PWSA has written all five of them, but directed only three, so it would seem this to be the most common factor. But having written and directed Resident Evil: Retribution, all the blame falls on him.

So having seen the fifth one, is there any difference between it and the others? In a word, no. The dialog is awful and the acting is worse. The story is stupid and the characters are unbelievable.

Resident Evil: Retribution (2012)

In this particular installment they are trapped in an old Soviet submarine base which has been modified by the evil Umbrella Corporation. Thanks to the miracle of cloning, all the old characters return, though not necessarily with the same personalities. The rest of the plot is pretty much just an excuse for jumping, shooting and generally blowing stuff up. The film basically takes the plot full circle, back to the first installment, but this time on a global scale.

It is remarkable how after five films, nothing has improved. Not a single thing. It isn’t even so-bad-its-good awful, it is just plain awful. Yet I cannot stop watching to see how ridiculous it is going to get. By the end of the franchise I think I am going to use up the global supply of exasperation.

I think the best thing about the whole franchise is the fact that each film ends on a cliff-hanger, which is a cheap way to get you excited about the next one, and there is always a next one. But it kind of becomes like at the end of a TV series, which you watch out of habit just to see what happens, rather than gaining any enjoyment out of it.

“What’s the second best thing about the franchise?” I hear you ask. It’s brevity. They all last about 90 minutes, which is just about long enough for them to not outstay their welcome. I think this is part of the reason for their success and part of the reason I can tolerate this nonsense. This is supported by the fact that I am physically incapable of sitting through one of the Michael Bay monstrosities that regularly push the three hour mark.

But for everything, the biggest crime committed here is that the idea itself is not a bad one. I like to see sexy women killing hideous monsters in a post-apocalyptic wasteland as much as the next guy (ie a lot), but having it done in such a relentlessly awful manner really spoils an opportunity to do something interesting and entertaining and profitable. They have just gone for profitable.

So yeah, if you’ve seen any of the others then you already know whether or not you will like this one. As for me, despite everything, I can’t wait until the next one, sadly.

Grade: F


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