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PS4 Is Powerful But Achieving 1080p/60fps Without Major Development Challenges Is Arguable

Posted on the 23 August 2014 by Sameo452005 @iSamKulii
PS4 Is Powerful But Achieving 1080p/60fps Without Major Development Challenges Is Arguable
Housemarque is currently working on Alienation, a PlayStation 4 exclusive which was revealed during last week’s Sony Gamescom presentation. For those of you who don’t know, Housemarque is the developer behind last year’s PS4 launch title, Resogun.
Given that Alienation is their second major project on the PlayStation 4, does it make them comfortable that they are working on a machine that has allowed achieving those targets without any major development challenges?
“I would argue on the “without major development challenges” part. PS4 is powerful, but it really depends on what you have on screen,” Tommaso De Benetti from Housemarque said to GamingBolt. “In Alienation we have destructible environments, a new tech for liquids, another one for rendering materials such as metals, plus a pretty insane particle system. I mean, if you’re running a puzzle game, sure, 1080p and 60fps are not a challenge.”

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