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Phil Spencer: DirectX 12 Not a “Massive Change” For Xbox One

Posted on the 17 June 2014 by Sameo452005 @iSamKulii
Phil Spencer: DirectX 12 Not a “Massive Change” For Xbox One
A lot of gamers have been anticipating the arrival of DirectX 12 for the Xbox One, but according to MS's Phil Spencer, the updated graphics API won't change much.
Spencer gave a quite realistic assessment of what we can expect today on Twitter, explaining that the new API won’t bring a “massive change,” but will help:
"It will help developers on XBOX One. It’s not going to be a massive change but will unlock more capability for devs.
Interestingly, Spencer also explained what he expects from his first party studios as opposed to third party ones:
"I don’t think it’s about a specific genre, more about creating exclusive franchises, taking some risks 3rd parties might not take.
Thing I ask 1st party studios is why is this a 1st party game, what tech, design or creative difference are we trying to land.
Source: DS 

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