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ID@Xbox Launch Parity Clause Will Continue Despite Indie Complaints, Says Harrison

Posted on the 01 April 2014 by Sameo452005 @iSamKulii
ID@Xbox launch parity clause will continue despite indie complaints, says Harrison
Microsoft’s Phil Harrison has stressed that the controversial launch parity clause employed by ID@Xbox will continue on a case-by-case basis, despite complaints from indies that meeting the company’s launch demands will prove problematic.
Now, speaking with Edge, vice president of Xbox Phil Harrison said he laughed when the ID@Xbox parity clause was called out by Sony’s Adam Boyes.
He added, “Taking aside competitive positioning and all of that, the winners in all of this are game players. There are more games coming out for these platforms, there are more developers creating for these platforms, there are more fresh minds coming into our industry than any time in recent memory. And that’s so, so important to the future of our industry.”
When asked if the parity clause could be dropped in the future, Harrison went on, “It’s difficult to debate these kind of commercial relationships in a media interview so you’ll forgive me for not going into the details. What I would say is that everybody in our program, whether it’s a developer or people on the platform side working with Chris [Charla, ID@Xbox boss] is committed to making sure the best games are on Xbox One.
“That’s our job, basically, if you boil it all down to the essence of what a game platform is, it’s to make sure that the biggest, best, most exciting, most creative games are on your platform and we are working super hard to make that happen.”

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