Xbox One Shipped Early by Target, One User Gets a Temporary Ban by Microsoft

Posted on the 11 November 2013 by Sameo452005 @iSamKulii

Xbox One is already in the hands of a couple of people, thanks to Target shipping the console out early – and one user has already had the console temporarily banned by Microsoft for hooking the machine up early. Both Target and Microsoft have since commented on the mishap.
One of the Target customers, via Engadget, posted the console on eBay stating the proceeds from the sale would go to “my corporation to create products for Special Ed students.”  The bidding got as high as $10,000 before the listing was taken down. A reason was not provided, but it’s possible Microsoft forced the issue.
On Twitter, the other Target customer, Moonlightswami, linked to a YouTube video he posted, showing his Xbox One being unboxed. It was soon taken down by YouTube due to a copyright claim from Microsoft.
The user stated the Day One patch for Xbox One was around 500MB and said some of the games already available to download from the Xbox Games Store such as Call of Duty: Ghosts, use up anywhere from 43GB to 31GB and some download only titles such as Lococycle take up 13GB of hard drive space.
Major Nelson took to Twitter to clarify the ban was only temporary.
“Whatever happened it will not be permanent. I can say that with 100% certainty,” he tweeted.
Target has since commented on the early ship, telling Kotaku it happened “due to a systems errors.”
“Due to a systems error, Target shipped a small number of video game consoles prior to the street date,” a Target spokesperson said. “The vast majority of video game preorders are slated to arrive on the street date.”
A source close to the site stated that as many as 150 units may have been shipped due to the error. Target would not comment on the claims.
Microsoft has issued a statement regarding the temporary ban, noting that even if you receive your console early, it will be restricted from “connecting to Xbox Live until closer to our launch date”.
“Due to a retail partner’s system issue, a very small number of Xbox One consoles were shipped to consumers before the November 22 street date,” a spokesperson told Kotaku.
“We’re pleased to see the initial response to Xbox One has been so positive, but given we are still putting the finishing touches on our games, UI and online services, as well as confidential partner and media agreements, these console units will be restricted from connecting to Xbox Live until closer to our launch date.”