Not everyone can spin a skateboard 360 degrees, as it glides through the air, and then land it back on the ground without crumpling.
Tony Hawk can and, as arguably the most famous skateboarder on the planet, has also allowed millions of others to do so in his game series.
"The success of the games is probably why people still know my name to this day," he tells Radio 1 Newsbeat.
"It changed my life, that's why I was able to follow my passion.
"To do it again 20 years later with the same gameplay and the same excitement is really rewarding."
Tony Hawk Pro Skater was first released 20 years ago and new releases have been a constant part of the game's release schedules for 15 years.
The early titles are considered by many to be some of the most popular games of all time.
However, there hasn't been a new release for major consoles since 2015 and that version has been widely criticized.
Tony explains why he thinks now is the perfect time to revisit the series: "The seed was planted when we were arriving for the twentieth anniversary of the first game.
"I had seen all the fans say they wanted a re-master.
"The topic came up, with developer Activision, and it just seemed like the right time.
"Vicarious Visions was tasked with developing it and I would say very quickly, we started seeing progress that I knew fans would be excited about."
This new version is a reworking of Tony Hawk's first two Pro Skater titles.
The game has changed significantly since the original was released in 1999.
Persistent online worlds, battle royale and loot boxes were still a long way off then.
But Tony is convinced that there is an audience for remakes: "There is such a passion for this series, especially for the early games.
"Those fans are coming back because they enjoy the gameplay and can get back to playing right away.
"I also like the idea that there is a whole new generation that has never tried any of these, who will play them for the first time."
Tony thinks it's the fans of the originals who should be most excited: "The levels and maps are all exactly in tune with what the first games were,
"The developers nailed the gameplay and brought it into the new realm of technology."
The original titles are credited for bringing many skateboarding stars to the boards for the first time.
Tony says it was never the plan: "It became kind of a bonus for all of us involved," he says.
"I just thought we were going to make a game that skaters would enjoy and maybe inspire some of them to buy a console, but it ended up inspiring players to skate.
"Going into this 20 years later I think it will still inspire people, but for the most part, kids have already started skating at an early age.
"Skating is growing in popularity and next year will be at the Olympics, so it's on a trajectory like never before."
Twelve-year-old British star Sky Brown is expected to compete next year and Tony has been training with her: "He does everything he can to solve the problems, he doesn't give up.
"He makes little tweaks here and there until he does. And that's the mark of a phenomenal skater."
Tony promises that getting the soundtrack right was a significant part of the remake's development.
It's one of the reasons the originals were so successful: "There are a lot of iconic hits from the early games and we have some new bands.
"It has the same energy, but just updated: I wanted to stay true to what made it popular, what made people do it in the first place."
At 52, Tony admits he's starting to slow down, but hopes these remakes will keep his legacy for a little while longer.
He says it also allows him to keep pulling out his typical "900" trick: "Every now and then, I can do it in real life but it's not that easy anymore.
"I would say if I'm going to do more in the future, it will be through my character in the game!
"These are exciting times, I'm just grateful to be still here and I'll see it all happen."
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