MOSH - Shape Capture AND Motion Capture - Jiggle Deforms Or Soft Tissue Simulation

Posted on the 08 December 2014 by Freeplanet @CUST0D1AN

Researchers at the Max Planck Institute for Intelligent Systems unveil new technology for motion and shape capture (MoSh) that helps animators jump the "Uncanny Valley" by turning a few moving dots into detailed body shapes that jiggle and deform like real humans.
Read more at: http://phys.org/news/2014-12-tiny-motions-digital-life.html