Galak-Z Targeting 60 Fps on the PS4, Dev Explains Why They Don’t Have Anything Planned For X1

Posted on the 28 January 2014 by Sameo452005 @iSamKulii

Galak-Z: The Dimensional is an upcoming indie shooter for the PS4.  Developed by 17-BIT, the game was one of the premier indie titles Sony showed off during their E3 presentation.  Now the CEO Jake Kazdal, has spoken with GamingBolt on who the game is coming along.  
The developers are targeting to run the game at 1080P and 60 fps on the PlayStation 4. “Most likely. We’re actually asking a lot of the hardware as it is, but I love 60fps games!,” Jake said.  
“Sony has been very proactive about securing amazing indie talent, and it’s a huge part of their push for PS4. They confirmed Unity support for PS4 long before Microsoft did, so we approached them first, and it’s just been fantastic ever since, no looking back,” he said.
“Right now our relationship with Sony is going very well, it’s probably too early to say just yet, but I assume we’ll continue with them for our future projects. We don’t have anything planned for Xbox at this time,” he revealed.  Galak-Z: The Dimensional is due for the PlayStation 4 and PC sometime this year