The video game Fortnite revels in silliness. (Epic Games/IGDB)
In her book How Games Move Us (2016), computer games researcher Katherine Isbister writes that her friends and colleagues believe that gaming might numb people’s emotions. Given the possible connection between games and violence, it may be understandable that they think this, but Isbister disagrees with them. She writes that “games can actually play a powerful role in creating empathy and other strong, positive emotional experiences”.Designers want players to laugh, cry and extend empathy to the other characters and players within digital games. So whether you are looking for a welcome distraction or a mood boost, here are four games to try.
1. Kind Words
Ziba Scott’s Kind Words (Lo Fi Chill Beats to Write To) may seem like an odd game. All it involves is players writing and receiving encouraging letters in a cosy room that cocoons them in the relaxing sounds of of “lo fi chill beats”.It takes its inspiration from the YouTube sensation lo fi hip hop radio - beats to relax/study to. A combination of chill electronic music that is looped over animation, the channel has a surprisingly active live chat that has become a space for heartfelt confession.
2. Going Under
According to the game designer Dan Cook, humor in games is difficult due to the conflicting nature of video games and comedy. While comedy comes from unexpected violations of the expected, video games rely on the predictable to be playable.Broadly speaking, even excellent comedic writing is doomed when placed within the context of a video game because the required repetition of a game means that players will come to expect what was once the unexpected. However, comedy and punk-culture scholar Krista Bonello contends that comedy in games can be successful when it comes from exploiting the player’s experience of (and nostalgia for) previous games.
3. Fortnite
When life is as dark as it is right now, it’s important to remember the importance of “fun”. Johan Huizinga, a Dutch historian and cultural theorist, first wrote about the idea of fun in 1938, saying:The fun of playing resists all analysis, all logical interpretation. As a concept, it cannot be reduced to any other mental category.Huizinga argued that fun was something beyond rational capacities, something universal to humans and other animals alike. This was not to discount fun as irrelevant but to establish its importance among our emotional capacities.
4. Euro Truck Simulator
Finally, I’d like to suggest to anyone who just needs to relax – or to embrace, as we call it in game theory, abnegation. Popularised by the paper Mechanics, Dynamics, Aesthetics, abnegation is generally thought of as a synonym for that feeling of “zoning out” we can experience when playing games.About Today's Contributor:
Conor Mckeown, , King's College LondonThis article is republished from The Conversation under a Creative Commons license.