Techland has lowered the targeted frame rate of the PS4 version of Dying Light to 30fps. The developer had previously been targeting 60fps for both the PS4 and Xbox One versions.
Confirmation came via an Ask.fm session with lead game designer Maciej Binkowski last night who revealed that the developer is now targeting 1080p/30fps for the PS4 version. An updated target for the Xbox One version was not disclosed.
Last December, Techland seemed confident that it would be able to hit its original 60fps target on both PS4 and Xbox One, and it isn't yet clear why the developer has decided to slash the game's frame rate in half.
"We aim to have the final game running at 1080p, 60 fps on both PS4 and Xbox One, and it seems that we will be able to achieve this," tech director Jakub Klarowicz said last year. "Obviously, we're still working on the game itself and its optimization, but we aim to provide that kind of experience when the game launches."