Crystal Dynamics says it didn’t mean to confuse or mislead fans when it announced Rise of the Tomb Raider’s exclusivity to Xbox platforms at Gamescom 2014.
Crystal Dynamics has tried to clear some of this up in an FAQ on the Tomb Raider Tumblr (thanks, AGB) stating it didn’t make the exclusivity “decision lightly,” and apologized for not being completely upfront.
“Our goal is to build the best game that we possibly can, and our relationship with Microsoft will help us realize our vision for the game,” said the FAQ. “The Microsoft gamescom stage was a great place to make the initial announcement, but not necessarily to go into details.”
As far as Microsoft, Square Enix or Crystal Dynamics not stating upfront it was a timed exclusive, the firm said it “certainly didn’t intend to cause any confusion with the announcement.”