Last Updated on 11 December, 2024
Archero 2 is not exactly the same as the first game, so you’ll need to come up with new builds and strategies. We’ve tried everything for you, so no, really.
Without further ado, here is our final Archero 2 tier list, which shows which skills, weapons, gear, and characters are the best in the game!
Archero 2 Skill Tier List
The picture above shows a list of all the levels of all the skills in Archero 2.
The decisions you make about your skills depend a lot on the type of gear you’re using, such as Staff, Crossbow/Longbow, Claw/Knuckles, and so on.
So, think of this list as a ranking of all the skills in Archero 2 by how powerful they are.
Some skills are less useful and harder to use when they are lower ranked, while skills that are better ranked are more useful when they are lower ranked.
Archero 2 Skills List
The following tables show all of Archero 2 skills, broken down by how rare they are, along with their stats and benefits.
It will help you figure out your builds faster and let you know more about why we put them in the order we did in the tier list.
Related: Archero Codes & Cheats – Updated 2024 Promo Code
Fine Skills
Bane of Bosses
DMG dealt to bosses ↑↑↑
Fully heal before boss battles
Demon Slaying Meteor
Cast a meteor upon killing monsters
Vampiric Circle
Get 2 circling Vampiric orbs
Venom Circle
Get 2 circling Venom orbs
Wounded Warrior
Greatly increases ATK PWR when damaged, lasts 5s
Pursuit Strike
Trigger Strike upon slaying monsters
Fire Circle
Get 2 circling Fire orbs
Ice Circle
Get 2 circling Ice orbs
Assault Strike
Chance to trigger Strike when attacking
Riposte Strike
Chance to counter with Strike sword when injured
Thunder Circle
Get 2 circling Thunder orbs
Perilous Recovery
When HP is below 30%, slowly regain HP back to 30%
Strike Potion
Randomly generate Strike potions that summon Strike upon collection
Fairy’s Breath
ATK SPD ↑
Long-Range Power
Your projectiles deal higher DMG when fired from a further distance
Demon Recovery
Chance to heal when killing monsters
Breath of the Wind
MOV SPD ↑
Restore HP
Random amount of healing
Burning Path
Your character leaves a trail of flames where they walk
Bouncing Arrow
Projectiles can bounce off walls
Strength Blood
Max HP ↑
Warrior’s Breath
ATK PWR ↑
Backward Arrow
Backward shooting arrows +1
Frenzy Potion
Pick up Frenzy Potion to get ATK SPD ↑↑↑
Crit Rate ↑↑↑
for a duration
Flame Sprite
Receive a Flame Sprite
Ice Spike Sprite
Receive a Ice Spike Sprite
Venom Meteor Potion
Cast Venom Meteor when picking up a Venom Meteor Potion
Flame Meteor Potion
Cast Flame Meteor when picking up a Flame Meteor Potion
Venom Sprite
Receive a Venom Sprite
Lightning Sprite
Receive a Lightning Sprite
Frost Meteor Potion
Summon Frost Meteor upon picking up a Frost Meteor Potion
Lightning Meteor Potion
Cast Lightning Meteor when picking up a Lightning Meteor Potion
Rare Skills
Charged Arrow
Charge to launch a giant arrow
Venom
Projectiles poison monsters
Abundant Potion
More potions
Angelic Shelter
Max HP ↑
Brief Invincibility after injury
Swift Arrow
ATK SPD ↑↑↑↑↑
ATK PWR ↓↓↓
Projectile Size ↓↓↓
Some dispersion
Flame
Projectiles ignite monsters
Perilous Fervor
When HP is below 50%
ATK PWR ↑↑↑↑
ATK SPD ↑↑↑↑
Sprite Boost
Sprite ATK PWR ↑↑↑↑
Bolt
Projectiles shock monsters
Frost
Projectiles freeze monsters
Ricocheting Arrow
Projectiles can bounce between monsters, +1 bounce
Bomb Sprite
Receive a Bomb Sprite
Underworld Warrior
ATK PWR ↑↑
Devil guaranteed to appear after defeating a boss
Lucky Band-Aid
Luck ↑↑
Deals DMG to all enemies on-screen and clears enemy projectiles after
Circling Orbs Boost
Circling Orbs DMG ↑↑↑
Invincibility Potion
Pick up Invincibility Potion, become briefly Invincible
Demon Slayer
Increases ATK PWR for a period of time after killing monsters
Lightwing Arrow
Projectiles have a chance to sprout wings and deal major DMG to monsters
Lucky Cracker
Luck Value ↑↑↑
Dodge Rate ↑↑
Fairy of the Wind
ATK SPD ↑
MOV SPD ↑↑
Front Arrow
Front shooting arrows +1
Fountain of Life
Max HP ↑↑
Fully heal on pickup
Lucky Heart
Picking up hearts has a chance to increase Max HP
Cloud Footed
Continuously unleash gusts to push back and damage enemies
MOV SPD ↑↑↑
Piercing Arrow
Projectiles can pierce enemies
Heart of Vitality
Max HP ↑↑
Red Heart Heal ↑↑
Warrior’s Heart
Picking up hearts has a chance to boost ATK PWR
Short-range Strike
ATK Range ↓↓
ATK Power ↑↑↑
ATK SPD ↑↑↑
Instant Strike
Summon 1 Strike sword per second
Blitz Strike
Summon 5 Strike swords per wave
Stand Strong
The longer you stand, the higher ATK SPD and ATK PWR
Split Shot
Projectiles can split
Epic Skills
Strike Boost
Strike ATK ↑↑↑↑
Weapon Enchantment
Your weapon detaches and will automatically attack enemies
ATK PWR ↓↓↓
Attack Speed ↓↓↓
Tracking Eye
Projectiles can track enemies
Diagonal Arrows
Add 2 bullets that shoot diagonally
Super Venom
Poison effects greatly enhanced
Super Flame
Flame effects greatly enhanced
Wind Blessing
MOV SPD ↑
Size ↓↓
Chance of dodging
ATK Increase
ATK PWR ↑↑↑
Super Circle
Receives 4 powerful neutral non-elemental orbs
Laser Sprite
Receive a Laser Sprite
Energy Ring
Charge up to release a powerful energy ring
Revive
Revive once with full HP upon death
Super Frost
Freeze effects greatly enhanced
Slow Field
Slow down nearby projectiles and monsters
Circling Laser Orb
Get 2 circling Laser Orbs
Giant’s Strength
Max HP ↑↑↑
ATK PWR ↑↑↑
MOV SPD ↓↓
Size ↑↑
Super Lightning
Lightning effects greatly enhanced
Sprite Frenzy
All sprite ATK PWR and ATK SPD greatly enhanced
Double Strike Swords
Doubles the number of Strike swords summoned
Aqua Flight
Can walk on water
MOV SPD ↑↑
Rapid Fire Meteors
Doubles the chance of casting meteors
Meteor Pursuit
Chance of casting a meteor when attacking
Enchanted Strike
Strike swords can inherit the element of the main weapon
Wall-Piercing Arrow
Projectiles can pass through obstacles
Soul of Swiftness
ATK SPD ↑↑↑↑
MOV SPD ↑↑↑↑
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/
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Legendary Skills
Beam Strike
Summon a Strike sword that fires lasers periodically
Super Meteor
Meteors continuously fall, releasing large shockwaves
Corrosive Field
Nearby monsters take damage and become vulnerable
Power Trio
Max HP ↑↑↑
ATK SPD ↑↑↑
ATK PWR ↑↑↑
Energy Beam
Charge up to release a powerful penetrating laser
Rapid Fire
Multishot count +1
Sacred Protection
Gain SHLD that blocks 1 hit per wave
Soul of Strength
Max HP ↑↑↑↑
Rotating Web
All circling orbs form a web
Sprite King
Receive a powerful Sprite King
Warrior’s Soul
ATK PWR ↑↑↑↑
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Archero 2 Gear Set/Weapon List & Power Ranking
We ranked all of Archero 2 gear sets and weapons below by how well they worked in all parts of the game. In the early game, the gear you use depends on which set has the best fusion rank.
Your choice of passives should be taken into account when you start to fuse Legendary gear or get Epic S-Tier gear.
Anyway, here is the power list, along with the stats and passives for each piece of gear:
1. Dragoon Set – Crossbow of the Dragoon
Because of its on–hit passives, the Dragon set has a lot of skills that shoot things.
The set as a whole is very well–rounded, and it also has built–in protection and healing.It does a lot of different things.
Crossbow of the Dragoon
ATK PWR +5%
30% chance to trigger AoE explosion on hit
Blast DMG +200%
ATK PWR +10%
Weapon’s base stats increased by 20%
Doubles the chance to trigger AoE explosion on hit
Amulet of the Dragoon
ATK PWR +5%
CRIT DMG +12%
Randomly detonates 2 monsters on the field every 2s
ATK PWR +10%
Amulet’s base stats increased by 20%
Randomly detonates 4 monsters on the field every 2s
Ring of the Dragoon
ATK PWR +5%
CRIT Rate +3%
Chance to drop a landmine when killing an enemy, which explodes after a short time
ATK PWR +10%
Ring’s base stats increased by 20%
Guarantees landmine drop on enemy kill
Armor of the Dragoon
Max HP +5%
Barrage DMG REDUC +5%
Gain 1 Flame Shield that lasts for 10s; when damaged it shatters and explodes upon being hit again
Max HP +10%
Armor’s base stats increased by 20%
Slowly restore HP while Flame Shield is active
Helmet of the Dragoon
Max HP +5%
Red Heart Heal +20%
Each monster kill causes the next attack tto trigger AoE explosion
Max HP +10%
Helmet’s base stats increased by 20%
Monsters within the explosion radius are ignited
Boots of the Dragoon
Max HP +5%
Dodge +5%
Triggers an explosion on the attacking monster when dodging
Max HP +10%
Boots’s base stats increased by 20%
Dodge +10%
2. Griffin Set – Griffin Claw
The Griffin Claw and the rest of the Griffin set focus on short-range damage and can benefit skills such as Circling Orbs. Of course, you can use any other skill and just play in melee, though auto-shooting skills are still necessary if you want to dodge enemy abilities efficiently.
Griffin Claw
ATK PWR +5%
The closer, the higher DMG, up to 10%
The closer, the higher CRIT Rate, up to 9%
ATK PWR +10%
Weapon’s base stats increased by 20%
The closer, the higher CRIT Rate, up to 18%
Griffin Amulet
ATK PWR +5%
CRIT DMG +12%
Counter with 2x DMG to nearby monsters
ATK PWR +10%
Amulet’s base stats increased by 20%
Counter with 4x DMG to nearby monsters
Griffin Ring
ATK PWR +5%
CRIT Rate +3%
CRIT Rate increases with more nearby monsters, up to 9%
ATK PWR +10%
Ring’s base stats increased by 20%
CRIT Rate increases with more nearby monsters, up to 18%
Griffin Armor
Max HP +5%
Barrage DMG REDUC +5%
Deals continuous DMG on enemies within 7 meters
Max HP +10%
Armor’s base stats increased by 20%
Doubles continuous DMG on enemies within 7 meters
Griffin Helmet
Max HP +5%
Red Heart Heal +20%
The closer, the higher CRIT DMG, up to 36%
Max HP +10%
Helmet’s base stats increased by 20%
The closer, the higher CRIT DMG, up to 72%
Griffin Boots
Max HP +5%
Dodge +5%
CRIT DMG increases with more nearby monsters, up to 36%
Max HP +10%
Boots’s base stats increased by 20%
CRIT DMG increases with more nearby monsters, up to 72%
3. Echo Set – Beam Staff
Combo (consecutive skill hits; resets after 2s of no hits) and the passive stat boosts from the Echo set depend on skills being hit all the time.
I can think of Lasers, Sprites, and Circling Orbs as skills. For the last one, though, you’ll need to get close to the enemy.
Beam Staff
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ATK PWR +5%
DMG increases with Combo, up to 10%
For every 5 Combo, CRIT Rate increases by 2%, up to 8%
Weapon’s base stats increased by 20%
/
Echo Amulet
/
ATK PWR +5%
CRIT DMG +12%
For every 5 Combo, the next DMG is doubled
Amulet’s base stats increased by 20%
/
Echo Ring
/
ATK PWR +5%
CRIT Rate +3%
For every 5 Combo, ATK SPD increases by 2%, up to 8%
Ring’s base stats increased by 20%
/
Echo Armor
/
Max HP +5%
Barrage DMG REDUC +5%
For every 5 Combo, the next hit gains 2 diagonal arrows
Armor’s base stats increased by 20%
/
Echo Helmet
/
Max HP +5%
Red Heart Heal +20%
Gain 2x Combo on CRIT
Helmet’s base stats increased by 20%
/
Echo Boots
/
Max HP +5%
Dodge +5%
Crit DMG increases by 32% when Combo exceeds 30
Boots’s base stats increased by 20%
/
4. Destruction Set – Heroic Longbow
Almost everything about the Destruction set is the same as the Dragoon set. The only difference is that you don’t get the passives until you fuse your gear to Legendary level.
Heroic Longbow
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ATK PWR +5%
30% chance to trigger AoE explosion on hit
Blast DMG +200%
Weapon’s base stats increased by 20%
/
Amulet of Destruction
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ATK PWR +5%
CRIT DMG +12%
Randomly detonates 2 monsters on the field every 2s
Amulet’s base stats increased by 20%
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Ring of Destruction
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ATK PWR +5%
CRIT Rate +3%
Chance to drop a landmine when killing an enemy, which explodes after a short time
Ring’s base stats increased by 20%
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Armor of Destruction
/
Max HP +5%
Barrage DMG REDUC +5%
Gain 1 Flame Shield that lasts for 10s; when damaged it shatters and explodes upon being hit again
Armor’s base stats increased by 20%
/
Helmet of Destruction
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Max HP +5%
Red Heart Heal +20%
Each monster kill causes the next attack tto trigger AoE explosion
Helmet’s base stats increased by 20%
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Boots of Destruction
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Max HP +5%
Dodge +5%
Triggers an explosion on the attacking monster when dodging
Boots’s base stats increased by 20%
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5. Decisiveness Set – Agile Knuckles
The Decisiveness set is very similar to the Griffin set, just like the Destruction set. The only difference is that you don’t get the passives until you fuse your gear to Legendary level.
Agile Knuckles
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ATK PWR +5%
The closer, the higher DMG, up to 10%
The closer, the higher CRIT Rate, up to 9%
Weapon’s base stats increased by 20%
/
Amulet of Decisiveness
/
ATK PWR +5%
CRIT DMG +12%
Counter with 2x DMG to nearby monsters
Amulet’s base stats increased by 20%
/
Ring of Decisiveness
/
ATK PWR +5%
CRIT Rate +3%
CRIT Rate increases with more nearby monsters, up to 9%
Ring’s base stats increased by 20%
/
Armor of Decisiveness
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Max HP +5%
Barrage DMG REDUC +5%
Deals continuous DMG on enemies within 7 meters
Armor’s base stats increased by 20%
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Helmet of Decisiveness
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Max HP +5%
Red Heart Heal +20%
The closer, the higher CRIT DMG, up to 36%
Helmet’s base stats increased by 20%
/
Boots of Decisiveness
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Max HP +5%
Dodge +5%
CRIT DMG increases with more nearby monsters, up to 36%
Boots’s base stats increased by 20%
/
Archero 2 Character List & Power Ranking
This is how we ranked each character in Archero 2.
The extra skills you get with Seraph can also be useful, but Dracoola and Otta are generally thought to be the best characters in the game.
When you play, though, Alex, Nyanja, and Helix all give you niche boosts that you don’t feel as much.
Related: Archero Best Hero Guide – Tier List – Updated 2024
C
Alex
Increases Red Heart Drops
Increases ATK SPD by 10% for 10s
Increases in-game EXP gain by 10%
Guarantees a CRIT on the next attack after taking DMG
C
Nyanja
Increases MOV SPD by 10% and periodically releases Swift Wind to push away and damage enemies
Increases Swift Wind range and doubles Swift Wind DMG
Triggers an explosion upon contact with monsters during Swift Wind
Significantly reduces Swift Wind cycle
B
Helix
The lower the HP, the higher the ATK, up to 20% increase
Increases ATK SPD by 20% for 5s after taking DMG
Increases ATK by 20% for 10s after taking DMG
Increases ATK SPD by 20% when HP is below 50%
A
Seraph
50% chance to encounter the Valkyrie at the start
Chance to get another skill when Healing is selected during the encounter with the Angel
Chance that Max HP is not reduced when making a pact with a devil
Easier to get higher grade abilities when acquiring new abilities
S
Dracoola
Chance to absorb enemy HP during attacks
Excess healing will be converted into damage on the next attack
When HP is over 50%, MOV SPD +20%
At full HP, ATK +40%
S
Otta
The higher the enemy’s HP, the easier it is to land a CRIT.
After taking DMG, CRIT rate increases by 40% for 5s
CRIT hits can instakill minions below 30%
The farther the range, the higher the CRIT rate, up to 15%