Battlefield 4 One-hit-kill Bug Update out for PS4, PS3 Update Rolls out in Europe

Posted on the 05 December 2013 by Sameo452005 @iSamKulii

DICE is rolling out a Battlefield 4 update for PS4 which aims to fix the one-hit kill bug. The PS3 versions is also getting an extensive update in Europe. Players may get booted from ongoing games before they can reconnect to the new server versions.
Here’s the update notes:
-Fixed the “one-hit kill” bug where damage from a single bullet sometimes was applied multiple times. This could lead to firefights where normal rifles sometimes dealt one-shot kills, which is not as designed.
-Fixed a crash that could occur when having a very large amounts of Friends
-Enabled audio in PS4 video captures
“We are seeing reports from people that this is still present, with descriptions such as ‘I came around the edge of a building and died instantly,’” said the developer. “It is important to understand that this is not the One-hit Kill Bug, that is another issue that we are working on addressing. For this, it is important to understand how some of the interpretations made by the game happen so that you can understand the difference.
“We saw an issue where a bullet traveling towards an opponent would cause damage in one frame, and then again in the next frame. Therefore bullets would cause 2x damage if they hit the target between these two frames. This issue has been addressed.
“The issue of dying before you saw who shot you is a different beast. We use a term called Interpolation in reference to where you are in the game world. There are instances where the death camera is initiated before the correct internet packets have arrived to be interpolated by your camera. This gives the impression that you were killed by “one shot” as someone came around the corner of a building. We have identified this issue and will address it in upcoming updates.”
Meanwhile, a patch on PS3 is rolling out in all territories except North America. DICE said it will land in the US and Canada “as soon as possible.”