Debate Magazine

Star Citizen - ILM Or Internal Lighting Model - Too Many Fake Hollywood-pop Lights

Posted on the 17 April 2018 by Freeplanet @CUST0D1AN
Star Citizen - ILM or Internal Lighting Model - too many fake Hollywood-pop lightsBefore I get onto my lighting polemic, ID Tech 666 is used to power Doom 2016, but Star Citizen looks better ... where it fails is in the Attentnion To Detail, and I don't mean in the machinery and guns and world and stuff, "I mean the gaming sandbox," and the general functionality of the interactive world and the re-spawning never-die hyperspace-generated-everything nature.
While it might seem okay to translate first-person or story-based narrative into a MMO, it doesn't work that way. An MMO is a place where 'the player' generates the content. It's not a place where a player is led by the nose. CIG, Squadron42 is already doing that. The dev-team should be going back in and ripping out the guts of Star Citizen to re-establish what it should actually allow as a SGE or Sandbox Game Engine. I mean that's what it is, right? A game engine, designed to run a galactic sandbox. So, make it do that. Decide whether it's a manual-activity game or a think-activity game - yes, there is a real difference to how any player interacts with either game.
When will ladders work like 'any normal animation path'?
When will real now-ness be embedded in the character i.e. carry what you can until you can restock at a suitable place?
When will they sort out the internal lighting... when I was character-art lead on Empire Games' GhostMaster, the first thing we got the assigned landscape guy to do was strip out all the old and extraneous Hollywood-pop lights that were just sitting there colouring a wall or corner for no other reason than 'because it could'. We eventually went with a pseudo-raytraced i.e. pre-generated light maps with active light switches, model that stored a lovely bitmap per room-render area. You could turn this lightmap on and off, it worked really well for our haunted-house gameplay type. For this you need LIGHT COMING FROM REAL LIGHTS. This means fewer lights, more strategically places to cast light, and shadows.
It's easy to demonstrate in Star Citizen. Land somewhere. Go outside. Leave your ship. Walk around on the planet with its unified light source i.e. the star. The lighting model is so much more solid. Brightness means something. Contrast means something. Inside any base or ship, the lighting is 'so faked' with Hollywood pop all over the joint, it's just a colour-mush of literal non-lighting i.e. bland as f*** and doesn't sculpt the areas being illuminated. You can't see the lighting POURING AROUND CORNERS via calculated bounce the way our little PC game did many moons ago.
I'm glad I mentioned this, "Maybe CIG'll fix their ILM," or simply adopt that delicious new GPU raytracing tech everyone's trying to implement these days.  But they still need fewer lights, better placed. :)

You Might Also Like :

Back to Featured Articles on Logo Paperblog

These articles might interest you :

  • Ketjap Manis

    Ketjap Manis

    I am a huge fan of Westernized oriental cuisine. I say Westernized because I have never had any other kind. I have never travelled in the orient or any further... Read more

    13 hours, 29 minutes ago by   Mariealicerayner
  • Transfer Problems out of Pheenix

    Customers of received the following notice the beginning of May, EnCirca ( was selected by ICANN to manage the bulk transfer of... Read more

    13 hours, 53 minutes ago by   Worldwide
  • Here We Go Again, Sold?

    Looks like .App is now getting it’s first “supposed big sale” moment. Let me make clear there is no verification of this sale and it’s being written about more... Read more

    15 hours, 6 minutes ago by   Worldwide
  • Mont Blanc Cake

    Mont Blanc Cake

    Chocolate Sponge CakeIngredients:3 large eggs90g fine sugar65g Blue Jacket Plain Flour10g cocoa powder50g coconut oilChestnut puree + Non dairy whipped... Read more

    17 hours, 7 minutes ago by   Cathysjoy
  • Lonely Me!


    Its been a while since I have posted something on my blog of my own. Like take for instance I have done a lot of book reviews, book release day posts and the... Read more

    The 24 May 2018 by   Levyingkishan
  • Conservation Easement for Coldwater Farm

    Conservation Easement Coldwater Farm

    Introduction–Coldwater Farm Coldwater Farm includes a small riparian forest in the river floodplain. In 1997, my wife and I purchased a small farm beside the... Read more

    The 24 May 2018 by   Garry Rogers
  • Shoe of the Day | J. Reneé Anhelina Mules

    Shoe Reneé Anhelina Mules

    There's nothing like a bold shoe to celebrate the beginning of a new season. Since the sun and temperature are finally at a place we're all loving, we thought... Read more

    The 24 May 2018 by   Dynelle Skinner