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S&S; News: Metal Gear Solid 5: Quiet’s Design Not Gratuitous, Will Make Sense in Time – Says Kojima, Designer

Posted on the 07 September 2013 by Sameo452005 @iSamKulii
S&S; News: Metal Gear Solid 5: Quiet’s design not gratuitous, will make sense in time – says Kojima, designer Metal Gear Solid 5: The Phantom Pain designer Jordan Amaro has spoken with VG247 to shed some light on today’s controversy surrounding the game’s character Quiet, specifically her outfit and comments from Kojima on Twitter. 
Speaking during a Q&A session attended by Polygon featuring Hideo Kojima, designer Yoji Shinkawa and Quiet model Stefanie Joosten, noted why the character’s appearance is the way it is: basically a bikini with torn stockings.
“Maybe the phrase ‘erotic’ wasn’t really [the correct word for] what I was trying to say,” Kojima said. “What I’m really trying to do is create unique characters. One of those is, of course, Quiet. She’s a really unique character, I wanted to add that sexiness to her. It wasn’t really supposed to be erotic, but sexy.”
“From my perspective, it’s not just the characters, but often I look at a weapon or a vehicle and think ‘That’s really sexy,’” Shinkawa added. “It’s not just the characters, but the mechs and weapons [as well.]”
“You’re going to notice [when you play,] but there’s limited dialog with the [Metal Gear Solid 5], and for that reason we really want to show the characteristic from each character,” Kojima added. “Sexy could be for guys, weapons, vehicles, it’s really that characteristic.”
Joosten added that while she was “surprised to see Quiet’s outfit at first,” it fits in the Metal Gear universe and while she said she was not allowed to say a lot about it,” said Joosten. “Mr. Kojima has his reasons for deciding why Quiet [is] wearing what she’s wearing. Players will just have to look forward to that.”
Phantom Pain designer Jordan Amaro said the nature of Quiet’s outfit “Will make sense in time. It’s not gratuitous. Trust the guy,” meaning Kojima.

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