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Far Cry 4 Director: We “did Our Best” to Put Playable Women In, “really Depressing” to Have Failed

Posted on the 11 June 2014 by Sameo452005 @iSamKulii
Far Cry 4 director: we “did our best” to put playable women in, “really depressing” to have failed
Far Cry 4 creative director Alex Hutchinson said his team actually ‘did their best’ to make female characters happen, after the technical Director of Assassin's Creed: Unity said that it would double the workload to add in female animations.  
“It’s really depressing because we were inches away from having you be able to select a girl or a guy as your co-op buddy when you invite someone in,” he confessed to Polygon.
“And it was purely a workload issue because we don’t have a female reading for the character, we don’t have all the animations, and so it was this weird issue where you could have a female model that walked and talked and jumped like a dude,” he added.
Hutchinson seems to be much more aware of how unsatisfactory this whole situation is, though, and looking forward to better times.
“I can guarantee you that in the future, moving forward, this sort of stuff will go away,” he said.
“As we get better technology and we plan for it in advance and we don’t have a history on one rig and all this sort of stuff. We had very strong voices on the team pushing for that and I really wanted to do it, we just couldn’t squeeze it in in time. But on the other hand we managed to get more of the other story characters to be women.
“We did our best. It’s frustrating for us as it is for everybody else, so it’s not a big switch that you can just pull and get it done.”

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