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Working On The Xbox One Has No Challenges Out of the Ordinary, eSRAM Posed No Issues

Posted on the 25 August 2014 by Sameo452005 @iSamKulii
Working On The Xbox One Has No Challenges Out of the Ordinary, eSRAM Posed No Issues
Mel Kirk, the Vice President of Publishing over at Zen Studios, the good folks that brought you Pinball FX 2 on the Xbox One recently mentioned that the Xbox One’s eSRAM caused no issues when they were developing their game.
Mel was not able to reveal anything about the API but he stated that working on the Xbox One has no issues. “Due to confidentiality restrictions, I am not able to answer this question in detail, but I will say that working with Xbox One is easy for an experienced dev team, there are no challenges out of the ordinary, and the code is solid,” he said to GamingBolt.
And whether the team faced any issues due to the Xbox One’s eSRAM? “No, we haven’t had any issues. Pinball FX2 is a big game with a lot of DLC content, and we have seen no issues.”

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