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Witcher 3 Dev Doesn’t “think in Terms of Resolution Or Frame Rate”

Posted on the 24 February 2015 by Sameo452005 @iSamKulii
Witcher 3 dev doesn’t “think in terms of resolution or frame rate”
The Witcher 3 is a genuinely gorgeous game on all platforms, but a bit of frame rate disparity between the PC and console versions has disappointed some fans.
“We don’t think like that,” senior art producer Michał Krzemiński told GamingBolt in an extract from an upcoming interview.
“When you have a vision to create an RPG that will leave a long lasting impression, you don’t think in terms of resolution or frame rate. You think of adventure, you think of living worlds, and the stuff you’ll be able to do in that world.
“Technical aspects are kind of secondary, which of course doesn’t mean that we don’t want the graphics to be awesome,” he said.
The Witcher 3: Wild Hunt hits PC, PS4 and Xbox One in May.

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